Troll

Basics
Trolls have a base spell resistance of 3.

Trolls size is large.

Appearance
The trolls are generally tall, standing over most other races. Their faces often have exxagerated features such a giant teeth, long pointed noses, or oversized ears.

Racial Bonuses and Penalties

 * Da Voodoo Dat You Do - The Trolls entire race is centralized around magic, rituals, and omens. They gain a +1 bonus to their Arcana and Enchantment skills.
 * Regeneration - Trolls have the ability to naturally heal, causing them to regain 1 HP per turn.
 * Scary Looks - Due to the trolls uncanny natural appearance and tendancy to wear strange clothing, they come across as dreadfully frightening and earning them a +2 bonus to all Intimidate rolls.
 * Voodoo Rites - Rituals and magic is such a key part of the troll way of life that even their children take part. A troll that progress to the Witch/Wizard prestige class is instead called a Witch Doctor and gains the bonus feat Powerful Voodoo.
 * Powerful Voodoo - Any time an enemy deals damage to the Witch Doctor they take damage in return equal to your intelligence modifier.
 * Believer of Omens - The trolls believe many things to be omens, and take many things that sound ridiculous as actual fact. They suffer a -1 penalty to Perception and Sense Motive rolls.
 * Flambe - The trolls skin is highly flameable, such that any time a troll takes damage from fire they will lose their regeneration bonus for that turn.